Time for a small update of your favorite RPG creation tool. The most important fix is that you can now control the hero properly with the mouse. I implemented A* pathfinding for this. So now he moves to the place where you clicked, not in the direction of the click.
Other things also improved:
- NPC’s say “…” by default.
- Tilemap and entity editing are now completely separated.
- Fixed a nasty glitch where the grass is gone, and images are copied all over the place.
- Better logging on the client side, to discover bugs.