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Archive for May, 2012

Koonsolo wakes up from hibernation

May 23rd, 2012 2 comments

It’s been a very long time since I updated anything related to Koonsolo. Having a demanding full-time job, 2 young kids and building a house, doesn’t leave much time to work on spare time projects. But since the kids are getting a bit more independent, and we finally moved into our new home, I managed to squeeze some Koonsolo time back into my schedule. Oh yes, that’s right, you can expect more to come soon!

I left off working on the RPG Editor, and I will pick up from there. Although there is a slight shift in focus: It will be an online web RPG that you can edit on the fly. This means that all editing and playing will happen in your browser. And since I love my new android tablet, I will also support easy RPG editing on tablets. More info on this will definitely follow.

I’m glad to be back! :)

Use a design tool to make an RPG

May 10th, 2012 No comments

2 years after my original article on How to create RPG’s, this is the final installment.

The easiest way to create an RPG is by using an RPG creation tool. The most famous of these tools is RPG Maker, but there are some alternatives:

RPG Maker

RPG Maker

And of course, there is my own tool that I’m currently working on: RPG Playground!

    RPG creation tools already include most of the programming, artwork, sound and music for you. So the main thing you do is design the levels and gameplay. For a game designer without much technical or artistic skills, it’s definitely possible to create a nice game. Most tools also allow you to script some custom functionality, and let you import custom artwork. So clever programmers and amazing pixel artists can still add their own expertise into their game.

    RPG designer tools might seem like toys, but don’t be fooled. There are some professional game developers who earn a full-time living by creating their RPG’s using RPG Maker. Amaranth Games and Aldorlea Games are both great examples.

    Read more…

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